Jungla
JunglaEffigy first, Crowstorm second: throw the effigy in to scout or strip the lazy ward, then ult only after the brush is actually dark so your passive fear turns the face-check into the trap
Fear has a direction on Fiddlesticks, so pick the ult angle that sends people deeper into your team, then fear into W and stick them with E as they try to leave instead of dumping everything on contact
Do not borrow tempo from your first clear for fake pre-6 visits; recent data and the report both point to Fiddlesticks getting more honest games from reaching 6 and his early component on time than from forcing thin early ganks
When the clean fear path onto the backline is gone, peel sooner. If a diver is the first body entering your drain range, or if the marksman is still behind vision and two layers of protection, use that front-to-back moment instead of forcing a deeper ult. Fiddlesticks is very good at turning one committed melee champion into a bad fight for the other team because fear plus W buys time, damage, and space at once. This is especially true when you are behind or arriving late. You are looking for the target who has already volunteered to stand in your spell radius, not the target you still have to walk through vision to reach.
Fiddlesticks' trinket is replaced by scarecrow effigies.
Fiddlesticks damaging enemies with spells while unseen or targeting an enemy with Terrify's activation strikes a target unit with fear, causing it to flee in terror for a duration.
Fiddlesticks drains health from nearby enemies, dealing bonus execute damage at the end of the duration.
Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash.
A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area.